Crystal Prototype [WIP]
This is a shooter prototype built with a data-driven approach. It is not a finished game, but it may very well be in future!
More info to come!
Follow the story of four characters as they investigate the mysterious phenomenon affecting their home planet. Perhaps you will be able to solve the mystery. By shooting things. And lots of them.
Ultrablast is an oldschool frantic shoot'em up. Featuring Game Center, Retina Display, smooth gameplay, stats and achievements, and with an awesome neo-retro soundtrack!
Gamasutra / FingerGaming ★★★★☆
"There are quite a few scrolling shooters to choose from on the App Store, and right off the bat Ultrablast sets itself among the best simply by getting so much right."
"Ultrablast steps back from trying to be yet another arcade shmup title and throws in a simple, but effective combat system and storyline to keep you hooked till the end."
"You need to just go buy this game. It is *extremely well produced, like crazy", "Graphics are fantastic", "Every aspect of this game is really really well-polished"*
Featured in Norway's national newspaper, Dagbladet.
The Engine (that needs a name)
This is a compact yet quite featureful engine written in C++11/14 using OpenGL 4.1 (and soon Vulkan!). It supports PBR, HDR, Physics and all the latest acronyms.
You can read more about it here.